No out of the box device and no console.log with xcode using cordova 1.5
This is all the code I have and I don't get any logs in xcode or deviceReady events (which I also don't get on any other platform. On Ubuntu + Android + Eclipse I get console logs, but not the device in chrome)
Js / cordova-1.5.0.js exists and is loading as indicated by the warning statement I entered there. Any clues where should I look? Thanks in advance;)
<div id="d"></div>
<script>
function foo() {console.log('test'); document.getElementById('d').innerHTML += 'called';}
window.setTimeout(foo, 5000);
window.setTimeout(foo, 15000);
window.setTimeout(foo, 25000);
window.setTimeout(foo, 35000);
alert('hi');
console.log('non timed console.log');
</script>
<script src="js/cordova-1.5.0.js"></script>
<script>
document.addEventListener("deviceready", onDeviceReady, false);
function onDeviceReady() {
alert('deviceReady');
//somewhy this never happens
}
</script>
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Console.log only works after deviceReady event
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Phonegap uses different phonegap.js files for android and ios, and only Android one comes with a downloadable archive. Read Dhawal's Commentary to find out where to get the ios version.
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I used Weinre for debugging and almost missed that it overrides console.log method so console.log doesn't work with weinre
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As Alex pointed out, console.log is not available until your PhoneGap device is ready. By calling this too quickly, you are throwing a comparison error.
Remove ALL existing javascript and try this instead (replacing the warning on the second line with your own code):
var app = {
// denotes whether we are within a mobile device (otherwise we're in a browser)
iAmPhoneGap: false,
// how long should we wait for PhoneGap to say the device is ready.
howPatientAreWe: 10000,
// id of the 'too_impatient' timeout
timeoutID: null,
// id of the 'impatience_remaining' interval reporting.
impatienceProgressIntervalID: null,
// Application Constructor
initialize: function() {
this.bindEvents();
},
// Bind Event Listeners
//
// Bind any events that are required on startup. Common events are:
// `load`, `deviceready`, `offline`, and `online`.
bindEvents: function() {
document.addEventListener('deviceready', this.onDeviceReady, false);
// after 10 seconds, if we still think we're NOT phonegap, give up.
app.timeoutID = window.setTimeout(function(appReference) {
if (!app.iAmPhoneGap) // jeepers, this has taken too long.
// manually trigger (fudge) the receivedEvent() method.
appReference.receivedEvent('too_impatient');
}, howPatientAreWe, this);
// keep us updated on the console about how much longer to wait.
app.impatienceProgressIntervalID = window.setInterval(function areWeThereYet() {
if (typeof areWeThereYet.howLongLeft == "undefined") {
areWeThereYet.howLongLeft = app.howPatientAreWe; // create a static variable
}
areWeThereYet.howLongLeft -= 1000; // not so much longer to wait.
console.log("areWeThereYet: Will give PhoneGap another " + areWeThereYet.howLongLeft + "ms");
}, 1000);
},
// deviceready Event Handler
//
// The scope of `this` is the event. In order to call the `receivedEvent`
// function, we must explicity call `app.receivedEvent(...);`
onDeviceReady: function() {
app.iAmPhoneGap = true; // We have a device.
app.receivedEvent('deviceready');
// clear the 'too_impatient' timeout .
window.clearTimeout(app.timeoutID);
},
// Update DOM on a Received Event
receivedEvent: function(id) {
// clear the "areWeThereYet" reporting.
window.clearInterval(app.impatienceProgressIntervalID);
console.log('Received Event: ' + id);
myCustomJS(app.iAmPhoneGap); // run my application.
}
};
app.initialize();
function myCustomJS(trueIfIAmPhoneGap) {
// put your custom javascript here.
alert("I am "+ (trueIfIAmPhoneGap?"PhoneGap":"a Browser"));
}
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I know the question was asked 9 months before, but I stumbled upon the same issue.
If you want debug messages to be displayed in the console weinre
, you have to call:
window.cordova.logger.useConsole(false);
after deviceready
.
Update:
You seem to need luck to get console messages in weinre
- thats bad :(
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