Phonegap app with urban airship problems
I am trying to integrate Push Notifications in my iOS app. This is a Phonegap / Cordova project. Everything works well, without APNS and the city airship.
What have I done so far? I got it to work so I could send a Push message from UA to my phone, but that was done with sample code from various forums, not UA docs. So I start doing it like in the UA docs. With this I got very confused and tried a lot.
So what I did was take Push Push from UA and copied the code to AppDelegate.m, which now looks like this:
// Create Airship singleton that used to talk to Urban Airhship servers.
// Please populate AirshipConfig.plist with your info from http://go.urbanairship.com
[UAirship takeOff:takeOffOptions];
[[UAPush shared] resetBadge];//zero badge on startup
[[UAPush shared] registerForRemoteNotificationTypes:(UIRemoteNotificationTypeBadge |
UIRemoteNotificationTypeSound |
UIRemoteNotificationTypeAlert)];
return YES;
}
- (void)applicationDidBecomeActive:(UIApplication *)application {
UALOG(@"Application did become active.");
[[UAPush shared] resetBadge]; //zero badge when resuming from background (iOS 4+)
}
- (void)application:(UIApplication *)application didRegisterForRemoteNotificationsWithDeviceToken:(NSData *)deviceToken {
UALOG(@"APN device token: %@", deviceToken);
// Updates the device token and registers the token with UA
[[UAPush shared] registerDeviceToken:deviceToken];
/*
* Some example cases where user notification may be warranted
*
* This code will alert users who try to enable notifications
* from the settings screen, but cannot do so because
* notications are disabled in some capacity through the settings
* app.
*
*/
/*
//Do something when notifications are disabled altogther
if ([application enabledRemoteNotificationTypes] == UIRemoteNotificationTypeNone) {
UALOG(@"iOS Registered a device token, but nothing is enabled!");
//only alert if this is the first registration, or if push has just been
//re-enabled
if ([UAirship shared].deviceToken != nil) { //already been set this session
NSString* okStr = @"OK";
NSString* errorMessage =
@"Unable to turn on notifications. Use the \"Settings\" app to enable notifications.";
NSString *errorTitle = @"Error";
UIAlertView *someError = [[UIAlertView alloc] initWithTitle:errorTitle
message:errorMessage
delegate:nil
cancelButtonTitle:okStr
otherButtonTitles:nil];
[someError show];
[someError release];
}
//Do something when some notification types are disabled
} else if ([application enabledRemoteNotificationTypes] != [UAPush shared].notificationTypes) {
UALOG(@"Failed to register a device token with the requested services. Your notifications may be turned off.");
//only alert if this is the first registration, or if push has just been
//re-enabled
if ([UAirship shared].deviceToken != nil) { //already been set this session
UIRemoteNotificationType disabledTypes = [application enabledRemoteNotificationTypes] ^ [UAPush shared].notificationTypes;
NSString* okStr = @"OK";
NSString* errorMessage = [NSString stringWithFormat:@"Unable to turn on %@. Use the \"Settings\" app to enable these notifications.", [UAPush pushTypeString:disabledTypes]];
NSString *errorTitle = @"Error";
UIAlertView *someError = [[UIAlertView alloc] initWithTitle:errorTitle
message:errorMessage
delegate:nil
cancelButtonTitle:okStr
otherButtonTitles:nil];
[someError show];
[someError release];
}
}
*/
}
- (void)application:(UIApplication *)application didFailToRegisterForRemoteNotificationsWithError:(NSError *) error {
UALOG(@"Failed To Register For Remote Notifications With Error: %@", error);
}
- (void)application:(UIApplication *)application didReceiveRemoteNotification:(NSDictionary *)userInfo {
UALOG(@"Received remote notification: %@", userInfo);
// Get application state for iOS4.x+ devices, otherwise assume active
UIApplicationState appState = UIApplicationStateActive;
if ([application respondsToSelector:@selector(applicationState)]) {
appState = application.applicationState;
}
[[UAPush shared] handleNotification:userInfo applicationState:appState];
[[UAPush shared] resetBadge]; // zero badge after push received
}
- (void)applicationWillTerminate:(UIApplication *)application {
[UAirship land];
}
Its pretty much the same as before, but given by UA. Then I copied the files from another source folder from Push Sample to my phone folder. Supported files, including AirshipConfig.plist. Also I set the header search paths in build settings to the Airship folder which I copied earlier to the xCode project folder.
Now I get the error (6) "Using undeclared identifier" UAPush "in AppDeledate.m file. What can I do now?
Thanks for the help...
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Take a look at the Xtify push services, the PhoneGap plugin is fully supported:
IOS: http://developer.xtify.com/display/sdk/PhoneGap+for+iOS+Xtify+Integration+Guide
Android: http://developer.xtify.com/display/sdk/PhoneGap+for+Android+Xtify+Integration+Guide
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