Kinect SDK with Silverlight instead of WPF?

I would like to know if anyone has any experience using the Kinect SDK 1.0 with Silverlight.

I know there are posts on the internet showing that this can be done. However, the posts I found date back to the official SDK.

I think my question really boils down to this: is it as easy as installing the SDK and adding a reference to the silverlight project as it is with a WPF project?

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Unfortunately no. The Kinect SDK only runs on the full .NET platform (or native C ++).

You can make it work with Silverlight using SL trusted applications with Interop access (P / Invoke, etc.). For more information see this for example:

http://mosalem.blogspot.com.br/2011/09/silverlight-5-p-invoke-using-kinect-sdk.html



http://channel9.msdn.com/coding4fun/kinect/SilverLight-5-and-Kinect-via-the-magic-of-P-Invoke

Although they are using the beta version, the method will be the same as with the 1.0 SDK.

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