Translate JMonkey tutorial to JRuby

I have all the pre-newbie # 5 tutorials translated and working, but I don't know Java well enough to know how to line break:

private ActionListener actionListener = new ActionListener() {
  public void onAction(String name, boolean keyPressed, float tpf) {
    if (name.equals("Pause") && !keyPressed) {
      isRunning = !isRunning;
    }
  }
};

private AnalogListener analogListener = new AnalogListener() {
  public void onAnalog(String name, float value, float tpf) {
    ...
  }
}

      

How it works?

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3 answers


Ah, I found the answer. It turns out they were anonymous inner classes. In JRuby, you can simply create a class that implements the Java interface like this:



class RBActionListener
  # This is how you implement Java interfaces from JRuby
  include com.jme3.input.controls.ActionListener

  def initialize(&on_action)
    @on_action = on_action
  end

  def onAction(*args)
    @on_action.call(*args)
  end
end

class HelloJME3
  # blah blah blah code blah blah blah

  def register_keys
    # ...
    ac = RBActionListener.new {|name, pressed, tpf @running = !@running if name == "Pause" and !pressed}
    input_manager.add_listener(ac, "Pause")
  end
end

      

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As described in Calling Java from JRuby , you can use a closure transformation, where blocks can be used to define the behavior of a Java interface. Something like the following should work:



l = lambda { |name, pressed, tpf| running = !running if name == 'Pause' && !pressed }
input_managers.add_listener(l, ['Left', 'Right', 'Rotate'])

      

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I wrapped an action listener in a method that returns an object that includes an ActionListener using the JRuby: impl method

def isRunningActionListener
  return ActionListener.impl do
    |command, name, keyPressed, tpf|
      case command
        when :onAction
          if name.eql?("Pause") && !keyPressed
            isRunning = !isRunning;
          end
      end
   end
end

      

you can also create your own ActionListener class that includes an ActionListener ...

class YourActionListener
  include ActionListener
  def onAction command, name, keyPressed, tpf
    #your code here
  end
end

      

creating your own class might be a better option as it is much less detailed and easier to read and understand.

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