IOS 6 AutoRotate in UiNavigationController

I have a UiNavigationController in my application. I only want one screen to be able to rotate, so I injected this class:

-(BOOL)shouldAutorotateToInterfaceOrientation:(UIInterfaceOrientation)toInterfaceOrientation {
    return YES;
}

-(BOOL)shouldAutorotate {
    return YES;
}

-(NSInteger)supportedInterfaceOrientations {
    return UIInterfaceOrientationMaskAll;
}

      

but the problem that happens is the ecery screen the rotation is taking place on. how can i disable it?

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5 answers


For iOS 6, I use the following code in my application, which allows you to separately specify the rotation for each view control:

AppDelegate.m -

- (NSUInteger)application:(UIApplication *)application supportedInterfaceOrientationsForWindow:(UIWindow *)window{NSUInteger orientations =UIInterfaceOrientationMaskAllButUpsideDown;
if(self.window.rootViewController){
UIViewController *presentedViewController = [[(UINavigationController *)self.window.rootViewController viewControllers] lastObject];
orientations = [presentedViewController supportedInterfaceOrientations];
}
return orientations;
}

      



ViewController.m -

- (NSUInteger)supportedInterfaceOrientations{
return UIInterfaceOrientationMaskPortrait;
}

      

Credits for the code, I believe I believe in Rein Wenderlich's "iOS 6 by Tutorials" book. Ray Wenderlich website

+9


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Use the below code in a class you only want to autorotate:

@interface UITabBarController (rotation)
- (BOOL)shouldAutorotateToInterfaceOrientation:(UIInterfaceOrientation)interfaceOrientation;
- (NSUInteger)supportedInterfaceOrientations;
- (BOOL)shouldAutorotate;
@end


@implementation UITabBarController (rotation)
- (BOOL)shouldAutorotateToInterfaceOrientation:(UIInterfaceOrientation)interfaceOrientation {

    if ([self.selectedViewController isKindOfClass:[UINavigationController class]])
    {
        UINavigationController *navController = (UINavigationController *) self.selectedViewController;
        if ([[navController visibleViewController] isKindOfClass:[CLASS_NAME_FOR_ROTATION class]])
            return YES;
    }
    return (interfaceOrientation == UIInterfaceOrientationPortrait);
}

- (NSUInteger)supportedInterfaceOrientations
{
    if ([self.selectedViewController isKindOfClass:[UINavigationController class]])
    {
        UINavigationController *navController = (UINavigationController *) self.selectedViewController;
        if ([[navController visibleViewController] isKindOfClass:[CLASS_NAME_FOR_ROTATION class]])
            return UIInterfaceOrientationMaskAll;
    }
    return UIInterfaceOrientationMaskPortrait;
}

- (BOOL)shouldAutorotate
{
    if ([self.selectedViewController isKindOfClass:[UINavigationController class]])
    {
        UINavigationController *navController = (UINavigationController *) self.selectedViewController;
        if ([[navController visibleViewController] isKindOfClass:[CLASS_NAME_FOR_ROTATION class]])
            return YES;
    }
    return NO;

}

@end

      



Use this code in the parent view controller of the class (i.e. the just previous class on the navigation controller stack) that needs to be rotated.

- (NSUInteger)supportedInterfaceOrientations
{
    return UIInterfaceOrientationMaskPortrait;
}

- (UIInterfaceOrientation)preferredInterfaceOrientationForPresentation
{
    return UIInterfaceOrientationPortrait;
}

      

+1


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In appDelegate add this code

@property(nonatomic,assign)BOOL shouldRotate;

- (BOOL)application:(UIApplication *)application didFinishLaunchingWithOptions:(NSDictionary *)launchOptions
{
    shouldRotate=NO;
}
-(void)shouldAutoRotate:(BOOL)rotate
{
    self.shouldRotate=rotate;
}

      

And in your rootview controller add this code

#import "AppDelegate.h"
#define myAppDelegate (AppDelegate *)[[UIApplication sharedApplication] delegate]

- (NSUInteger)supportedInterfaceOrientations
{
 if(![myAppDelegate shouldRotate])
     return UIInterfaceOrientationMaskPortrait;
 else
     return UIInterfaceOrientationMaskAllButUpsideDown;
}

      

After that add this code to the viewcontroller.m you want to rotate

- (void)viewDidLoad
{
    [super viewDidLoad];
    [myAppDelegate shouldAutoRotate:YES];
}

-(void)viewWillDisappear:(BOOL)animated
{
    [myAppDelegate shouldAutoRotate:NO];
}

      

I did this for one of my projects (IOS 7). It works great for me.

0


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You can create a category to override the methods in the navigationController to support all classes.

@implementation UINavigationController (Rotation_IOS6)

-(BOOL)shouldAutorotate
{
    return [[self.viewControllers lastObject] shouldAutorotate];
}

-(NSUInteger)supportedInterfaceOrientations
{
    return [[self.viewControllers lastObject] supportedInterfaceOrientations];
}

- (UIInterfaceOrientation)preferredInterfaceOrientationForPresentation
{
    return [[self.viewControllers lastObject] preferredInterfaceOrientationForPresentation];
}

@end

      

If you want to restrict rotation in different controllers, then override the supported InterfaceOrientations and shouldAutorote in the respective viewers, changing the return value as needed.

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-(NSUInteger)supportedInterfaceOrientations
{
    return self.topViewController.supportedInterfaceOrientations;

}

      

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