Unload the 2D texture that I want to unload

I would like to unload some Texture2D without unloading everything.

Should I create a ContentManager for each Texture2D that I have to unload later?
These Texture2Ds don't have to be uploaded at the same time)

There is something I did not understand, but I do not know what ...

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The short answer is yes ... although I suspect you will want to select texture groups for the content manager. for example all textures for a given level / scene, etc.



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