Apportable Setup
I wrote a solution for how I showed my project on my device using #Apportable, hope it helps someone.
connect your android device and turn it on:
- If you don't have an Android developer yet, follow these steps:
- nexus 7> settings> about nexus 7> build number press 6 times
- exit the menu go to Developer Options> USB Debugging> set this to
-
** check if usb is on: P or you will get errors!) **
-
now open command prompt:
- iMac: ~ Minty $ cd
- drag the whole folder to the command line tool screen
- iMac: ~ Minty $ cd / Users / Minty / Desktop / MyProjectFolder /
- don't forget to add a backslash
- iMac: MyProjectFolder Minty $ apportable load
the console reads ... Setting up a scan configuration for the target MyProject
I've had a few common mistakes.
- There is no Java runtime environment requesting installation.
- fixed by downloading http://support.apple.com/kb/DL1572?viewlocale=en_US
- - know which version of cocos2d you are using
- (Cocos2D 1.X uses ES1, 2.X uses ES2) select [1/2]
- portrait orientation? (default: select) [L / p]
- Should the app initially launch in landscape or portrait orientation?
console reads ... android device detected
console reads transfer complete pkg: /sdcard/MyProject-debug.apk
that's what you have to show now!
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