"Login failed" Google Play Game Services
I've spent over 8 hours trying to figure out what is wrong and I still haven't found a solution. I added leaderboards and achievements to libgdx android app and published it in alpha format. For some reason, when I try to log into the game, I get the following pop-up: "Login failed. Please check your network connection and try again." My SHA1 key is correct (I have verified the credentials in the developer console) as well as my client ID. I don't know what is causing my problem. When I check the logcat I see this: GameHelper: onAR: responseCode = SIGN_IN_FAILED, hence the failure.
I also added myself as a tester.
Does anyone know how to fix this?
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