JQuery countdown timer, automatically refreshes after it hits 0
Here's a very simple implementation to get the right idea,
$(window).ready( function() {
var time = 30
setInterval( function() {
time--;
$('#time').html(time);
if (time === 0) {
location.reload();
}
}, 1000 );
});
As requested, here's an explanation of what happens: on window load, setInterval
sets the duration for each anonymous function call. Every 1000 milliseconds (1 second) the variable time is decremented by 1. Each call, a new time is added to the DOM using the jQuery method .html()
. Inside the same function, there is one conditional statement that determines if the time is === 0; as soon as this evaluates to true, the page is reloaded using the method location.reload()
.
EDIT
In a comment, asking if there is a way to make the timer run once, even after page reloads:
I suggested using localStorage (which I admit is not ideal), but anywhere, here is a working implementation.
EVEN NEW EDIT
I went back to this and looked over my answer. And since I'm a nerd, I wanted to create a more dynamic, accessible solution:
var timerInit = function(cb, time, howOften) {
// time passed in is seconds, we convert to ms
var convertedTime = time * 1000;
var convetedDuration = howOften * 1000;
var args = arguments;
var funcs = [];
for (var i = convertedTime; i > 0; i -= convetedDuration) {
(function(z) {
// create our return functions, within a private scope to preserve the loop value
// with ES6 we can use let i = convertedTime
funcs.push(setTimeout.bind(this, cb.bind(this, args), z));
})(i);
}
// return a function that gets called on load, or whatever our event is
return function() {
//execute all our functions with their corresponsing timeouts
funcs.forEach(function(f) {
f();
});
};
};
// our doer function has no knowledge that its being looped or that it has a timeout
var doer = function() {
var el = document.querySelector('#time');
var previousValue = Number(el.innerHTML);
document.querySelector('#time').innerHTML = previousValue - 1;
};
// call the initial timer function, with the cb, how many iterations we want (30 seconds), and what the duration between iterations is (1 second)
window.onload = timerInit(doer, 30, 1);
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