OCaml Websocket example

I'm not sure how to fully use the OCaml Websocket library. I was hoping someone could help me with a simple example. I am trying to test a library at websocket.org. I am just trying to send a message and then print the response. I am confused about how to use / access the functions returned ws_conn

. I thought I could do something like let push,print = ws_conn in

or let push,print = Websocket.open_connection ~tls:false ws_addr in

, but that doesn't seem right. Here's what I have so far.

    #require "websocket";;

    (* Set up the websocket uri address *)
    let ws_addr = Uri.of_string "ws://echo.websocket.org"

    (* Set up the websocket connection *)
    let ws_conn = Websocket.open_connection ~tls:false ws_addr

    (* Set up a frame *)
    let ws_frame = Websocket.Frame.of_string "Rock it with HTML5 WebSocket"

    (* Function to handle replies *)
    let with_reply s =
      match s with
      | Some x ->
          let line = Websocket.Frame.content x in
          print_string line
      | None ->
          print_string "Error Recieved no reply ..."

      

+3


source to share


2 answers


Thanks nlucaroni, after further reading, I created a specific example as an answer to my question.



    #require "websocket";;
    #require "lwt";;
    #require "lwt.syntax";;

    (* Set up the uri address *)
    let ws_addr = Uri.of_string "ws://echo.websocket.org"

    (* Set up the websocket connection *)
    let ws_conn = Websocket.open_connection ~tls:false ws_addr

    (* Function to print a frame reply *)
    let f (x : Websocket.Frame.t) = 
      let s = Websocket.Frame.content x in
        print_string s;
        Lwt.return ()

    (* push a string *)
    let push_msg = 
      ws_conn
      >>= fun (_, ws_pushfun) ->
        let ws_frame = Websocket.Frame.of_string msg in
          ws_pushfun (Some ws_frame);
          Lwt.return ()

    (* print stream element *)
    let print_element () = 
      ws_conn
      >>= fun (ws_stream, _) ->
        Lwt_stream.next ws_stream
        >>= f

    (* push string and print response *)
    let push_print msg = 
      ws_conn
      >>= fun(ws_stream, ws_pushfun) ->
        let ws_frame = Websocket.Frame.of_string msg in
        ws_pushfun (Some ws_frame);
        Lwt_stream.next ws_stream >>= f

      

+5


source


The function open_connection

returns,

(Frame.t Lwt_stream.t * (Frame.t option -> unit)) Lwt.t

      



'a Lwt.t

is a stream that returns a print stream pair and a push function for your use. You are using a 'a Lwt.t

monadic way and a simple tutorial can be found at http://ocsigen.org/lwt/manual/ .

+3


source







All Articles