3D lines not outputting from WebGL Globe (potential CSS conflict?)
I am trying to add WebGL Globe rendering to a regular SaaS application (Splunk) and instead of getting lines from the globe, I only see dots.
I suspect the app has its own CSS or something that overrides and hides or prevents lines from escaping. But I have no idea where to start debugging or what "nasty" CSS properties I should be looking for.
I'm not sure if this helps, but here are 2 screenshots from the CSS properties of two elements:
that are inside
[['series1', [0, 0, 1]]]
and even that didn't work (there was only one point).
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