Pthread_join has no effect on the main thread
I found this Sockets tutorial http://www.binarytides.com/socket-programming-c-linux-tutorial/ and I am having trouble with the last example. It is a streaming server using sockets and pthreads.
The code compiles fine, but it doesn't work as expected. I suspect the challenge pthread_join
is the culprit, but I'm not sure.
I've tried compiling and running the server and client on both Cygwin (32-bit) and Alpine Linux (32-bit) with GCC 4.8.3 and 4.8.2. The problem is the same in both environments.
I have read the pthreads documentation pthread_join
at http://pubs.opengroup.org/onlinepubs/9699919799/functions/pthread_join.html but I cannot find anything wrong with the call pthread_join
to the server code.
Updated server, client and output.
Server code:
#include <stdio.h>
#include <string.h>
#include <stdlib.h>
#include <sys/socket.h>
#include <arpa/inet.h>
#include <unistd.h>
#include <pthread.h>
void *connection_handler(void *);
int main(int argc, char *argv[])
{
int socket_desc, new_socket, c;
struct sockaddr_in server, client;
char *message;
// Create socket
socket_desc = socket(AF_INET, SOCK_STREAM, 0);
if (socket_desc == -1)
{
printf("Could not create socket");
}
// Prepare the sockaddr_in structure
server.sin_family = AF_INET;
server.sin_addr.s_addr = INADDR_ANY;
server.sin_port = htons(2000);
// Bind
if (bind(socket_desc, (struct sockaddr *) &server, sizeof(server)) < 0)
{
puts("bind failed");
return 1;
}
puts("bind done");
// Listen
listen(socket_desc, 3);
// Accept and incoming connection
puts("Waiting for incoming connections...");
c = sizeof(struct sockaddr_in);
while ((new_socket = accept(socket_desc, (struct sockaddr *) &client, (socklen_t*)&c)) )
{
puts("Connection accepted");
// Reply to the client
message = "Hello Client, I have received your connection. And now I will assign a handler for you\n";
write(new_socket, message, strlen(message));
pthread_t sniffer_thread;
if (pthread_create(&sniffer_thread, NULL, connection_handler, (void*) new_socket) < 0)
{
perror("could not create thread");
return 1;
}
// Now join the thread , so that we don't terminate before the thread
// pthread_join(sniffer_thread, NULL);
puts("Handler assigned");
}
if (new_socket < 0)
{
perror("accept failed");
return 1;
}
return 0;
}
/*
* This will handle connection for each client
* */
void *connection_handler(void *socket_desc)
{
// Get socket descriptor
int sock = (int)socket_desc;
int read_size;
char *message, client_message[2000];
// Send some messages to the client
message = "Greetings! I am your connection handler\n";
write(sock, message, strlen(message) + 1);
message = "Now type something and i shall repeat what you type\n";
write(sock, message, strlen(message) + 1);
// Receive a message from client
read_size = recv(sock, client_message, 1999, 0);
if (read_size > 0)
{
client_message[read_size] = 0;
}
else
{
puts("recv failed");
}
//while(read_size > 0 )
//{
// Send the message back to client
write(sock, client_message, strlen(client_message) + 1);
//}
if (read_size == 0)
{
puts("Client disconnected");
fflush(stdout);
}
else if (read_size == -1)
{
perror("recv failed");
}
close(sock);
return 0;
}
Client code:
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#include <sys/socket.h>
#include <arpa/inet.h>
int main(int arc, char *argv[])
{
int socket_desc;
struct sockaddr_in server;
char *message, server_reply[2000];
// Create socket
socket_desc = socket(AF_INET, SOCK_STREAM, 0);
if (socket_desc == -1)
{
printf("Could not create socket");
}
server.sin_addr.s_addr = inet_addr("127.0.0.1");
server.sin_family = AF_INET;
server.sin_port = htons(2000);
// Connect to remote server
if (connect(socket_desc, (struct sockaddr *) &server, sizeof(server)) < 0)
{
puts("connect error");
return 1;
}
puts("Connected\n");
// Send some data
message = "Hello server!";
if (send(socket_desc, message, strlen(message), 0) < 0)
{
puts("Send failed");
return 1;
}
puts("Data Send\n");
int length = 0;
do {
// Receive a reply from the server
length = recv(socket_desc, server_reply, 1999, 0);
if (length > 0)
{
server_reply[length] = 0;
}
else
{
puts("Nothing to recieve");
close(socket_desc);
return 1;
}
puts("Reply received\n");
puts(server_reply);
} while (length > 0);
return 0;
}
Logging out from the server:
bind done
Waiting for incoming connections...
Connection accepted
Test 1
Segmentation fault (core dumped)
Client conclusion:
Connected
Data Send
Reply received
Hello Client , I have received your connection. And now I will assign a handler for you
recv failed
It looks like the main thread returns / ends before sniffer_thread.
Any help is assigned.
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You are experiencing undefined behavior because you are calling strlen
on a line that does not end with '\ 0'. recv
does not place a null terminator at the end of the line.
char *message , client_message[2000];
//...
//Receive a message from client
while( (read_size = recv(sock , client_message , 2000 , 0)) > 0 )
{
//Send the message back to client
write(sock , client_message , strlen(client_message));
^^^^^^^^^^^^^^
not null terminated
You must use the return value recv
to check the size of the data read.
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