Blur effect that appears in the simulator, but not on the iPhone

I wanted to create a blur effect UIImageView

using the code below. The problem is I can see BlurEffect when I run it in the Simulator, but not when I plug in my iPhone, I only see a gray background here ... any ideas? Here is the code I used:

import UIKit

class ViewController: UIViewController {

@IBOutlet weak var myImageView: UIImageView!

override func viewDidLoad() {
    super.viewDidLoad()
        self.myImageView.image = UIImage(named: "Desert.png")
        let blurEffect = UIBlurEffect(style: UIBlurEffectStyle.Light)
        let blurView = UIVisualEffectView(effect: blurEffect)
        blurView.frame.size = CGSize(width: 375, height: 667)
        blurView.center = myImageView.center
        self.myImageView.addSubview(blurView)

}

override func didReceiveMemoryWarning() {
    super.didReceiveMemoryWarning()
    // Dispose of any resources that can be recreated.
}


}

      

I am running Xcode 6.1.1 (also tried Xcode 6.2!) And my iPhone is 8.1.2

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1 answer


Make sure the user hasn't turned off transparency effects:



if !UIAccessibilityIsReduceTransparencyEnabled() {
   //your code for blur

} else {
    //do something else, add a solid color, etc

}

      

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