IOS records video from camera and UILongPressGestureRecognizer
I am trying to have UIImagePickerController
one that allows you to take a photo with a simple touch and record a long touch video like Snapchat.
This is my subclass UIImagePickerController
:
import UIKit
import MobileCoreServices
class ImagePickerController: UIImagePickerController, UIGestureRecognizerDelegate {
var takeButton : UIButton
override init ()
{
takeButton = UIButton ();
super.init()
self.sourceType = UIImagePickerControllerSourceType.Camera
self.allowsEditing = false
self.showsCameraControls = false
self.mediaTypes = [kUTTypeMovie, kUTTypeImage]
self.videoMaximumDuration = 10
self.videoQuality = UIImagePickerControllerQualityType.TypeMedium;
let screenSize: CGRect = UIScreen.mainScreen().bounds
self.cameraOverlayView?.frame = CGRectMake(0, 0, screenSize.width, screenSize.height);
takeButton.frame = CGRectMake(0, 0 , 100, 100)
takeButton.center = CGPointMake(screenSize.width/2, screenSize.height - 60);
takeButton.setImage(UIImage(named: "takeButton.png"), forState: UIControlState.Normal)
takeButton.addTarget(self, action: "takePicture:", forControlEvents: UIControlEvents.TouchUpInside)
if UIImagePickerController.isSourceTypeAvailable(UIImagePickerControllerSourceType.Camera)
{
let recognizer = UILongPressGestureRecognizer(target: self, action:Selector("holdAction:"))
recognizer.delegate = self
takeButton.addGestureRecognizer(recognizer)
}
self.cameraOverlayView?.clipsToBounds = true;
self.cameraOverlayView?.addSubview(takeButton)
}
func takePicture(sender:UIButton!)
{
self.cameraCaptureMode = UIImagePickerControllerCameraCaptureMode.Photo;
self.takePicture()
}
func holdAction(recognizer: UILongPressGestureRecognizer)
{
self.cameraCaptureMode = UIImagePickerControllerCameraCaptureMode.Video;
if recognizer.state == UIGestureRecognizerState.Began
{
self.startVideoCapture()
println("Video capturing...")
}
else if recognizer.state == UIGestureRecognizerState.Ended
{
self.stopVideoCapture()
println("End recording !");
}
}
required init(coder aDecoder: NSCoder) {
takeButton = UIButton ();
super.init(coder: aDecoder)
}
private override init(nibName nibNameOrNil: String!, bundle nibBundleOrNil: NSBundle!) {
takeButton = UIButton ();
super.init(nibName: nibNameOrNil, bundle: nibBundleOrNil)
}
}
No problem with part of the image, but for video work, it only works the second time. On first touch, I always have one of the following errors:
-
Camera: ignoring _previewStarted because waiting for session to be rebuilt
-
UIImagePickerController: requested to stop video capture before recording stopped
-
UIImagePickerController: ignoring request to stop video capture; camera is not currently capturing
video -
UIImagePickerController: ignore the request to change the camera mode; the camera captures video.
Do you have an idea for my problem?
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In fact, UIImagePickerController is a very high level API, so we need to reset the level and use AVFoundation and start AVCaptureSession . Hope it helps!
A small quick tutorial with AVFoundation can be found here: http://jamesonquave.com/blog/taking-control-of-the-iphone-camera-in-ios-8-with-swift-part-1/
Thanks to reidnez from raywenderlich.com!
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