Is Google Cloud Save included in Games services?

This video makes a compelling example for Google Cloud Save, but I'm a little confused as to how I get it. I went to the Cloud Save page to sign up, but the form just said the EAP ended and they tell me when it was available.

It would be easy enough, except if you go to the Conflict Resolving Conflicts page on the Android developer site, links to a page that encourages game developers to switch from Cloud Save to the saved games service.

Does Cloud Save provide part of Games' services? My application is not a game, but it will contain storing simple data objects per user to make this feature nice.

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Yes, it is part of google services. It's called "Saved Games" or sometimes "Snapshots". It uses Google Drive to store files privately (which means your application can access them). It's pretty game-specific in its implementation (it supports screenshots and has "playtime", etc.).

The documentation for it is here: https://developers.google.com/games/services/android/savedgames




Added after Cloud Platform Live event ...

Google's new solution to easily sync user data to the cloud and across devices is Firebase. They bought Firebase in the fall of 2014 and "unveiled" it at their Google Cloud Platform Live event on 2014-11-04. A session detailing Firebase is not available and there aren't many blog posts that arrived at the event, but Google sent an email to attendees saying they would post more about their Firebase plans on their blog here .

What impact this has on the Google Cloud Save feature is uncertain, but it's notable that Firebase got a lot of airtime at the conference and I haven't heard any mention of cloud screens. Note that while both can be used for the same purpose, GCS stores its data in Google DS while Firebase uses its own json data store.

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