Failed to run Calabash tests on iOS device for Xamarin app
We cannot get Calabash tests to run a Xamarin app deployed on a real iPhone. We tried to load the sample application from:
http://developer.xamarin.com/guides/testcloud/calabash/introduction-to-calabash/
It works when deployed in a simulator, but not when trying a real device. We can install and run on a device, we just don't get it to work with Calabash.
The command with which we tried to run it:
APP_BUNDLE_PATH=~/Path/to/CreditCardValidation-Calabash/CreditCardValidation.iOS/bin/iPhone/Debug/CreditCardValidationiOS-1.0.ipa DEBUG=1 BUNDLE_ID=com.xamarin.calabash.example.creditcardvalidation DEVICE_TARGET=uuid-of-device DEVICE_ENDPOINT=http://ip.of.phone:37265 RESET_BETWEEN_SCENARIOS=1 cucumber
Output above:
Using the iOS profile...
Feature: Navigation feature
@ios_only
Scenario: A user can navigate between each journey stage # features/navigation.feature:4
INFO: Using uia strategy: 'preferences'
Preparation took 0.087536 seconds
{
:app => "<snip>",
:args => [],
:bundle_dir_or_bundle_id => "<snip>",
:bundle_id => "<snip>",
:device => "<snip>",
:device_target => "<device-uuid>",
:launch_method => :instruments,
:launch_retries => 5,
:log_file => "/var/folders/w1/55hzwq792vqdrv8bgw69yvy40000gp/T/run_loop20141107-1711-1whcn00/run_loop.out",
:no_launch => false,
:no_stop => false,
:reset => true,
:results_dir => "/var/folders/w1/55hzwq792vqdrv8bgw69yvy40000gp/T/run_loop20141107-1711-1whcn00",
:results_dir_trace => "/var/folders/w1/55hzwq792vqdrv8bgw69yvy40000gp/T/run_loop20141107-1711-1whcn00/trace",
:script => "/var/folders/w1/55hzwq792vqdrv8bgw69yvy40000gp/T/run_loop20141107-1711-1whcn00/_run_loop.js",
:sdk_version => nil,
:udid => "<device-uuid>",
:uia_strategy => :preferences,
:xcode => "6.0.1",
:xcode_path => "/Applications/Xcode.app/Contents/Developer"
}
### Starting on <device-uuid> App: <snip> ###
2014-11-07 11:21:38 +0000 xcrun instruments -w "<device-uuid>" -D "/var/folders/w1/55hzwq792vqdrv8bgw69yvy40000gp/T/run_loop20141107-1711-1whcn00/trace" -t "Automation" "<snip>" -e UIARESULTSPATH /var/folders/w1/55hzwq792vqdrv8bgw69yvy40000gp/T/run_loop20141107-1711-1whcn00 -e UIASCRIPT /var/folders/w1/55hzwq792vqdrv8bgw69yvy40000gp/T/run_loop20141107-1711-1whcn00/_run_loop.js &> /var/folders/w1/55hzwq792vqdrv8bgw69yvy40000gp/T/run_loop20141107-1711-1whcn00/run_loop.out
Failed to launch.
execution expired: execution expired
Running `curl http://ip.of.phone:37265/version` returns the expected json.
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1 answer
You can check the following:
- Connect your device via USB.
- Make sure the bundle ID matches the App Bundle ID.
- Does the device appear on the way out
xcrun instruments -s devices
? If you don't check the Xcode Device window (Command + Shift + 2). Make sure the device is listed and displayed without warning. If it appears with errors, close Xcode, restart the device, restart Xcode. Rinse and repeat until errors are cleared. Someday I need to connect my device to another machine to clear the warnings. - Is the app installed on the device? Calabash cannot install applications on physical devices. See this project for a demonstration of how to use the ideviceinstaller to install an application on a device as part of Calabash testing. I added a TODO to improve the README.md for this project.
APP_BUNDLE_PATH = ~ / path / to / CreditCardValidation-hookah / CreditCardValidation.iOS / bin / iPhone / Debug / CreditCardValidationiOS-1.0.ipa
APP (preferred) and APP_BUNDLE_PATH environment variables are used only when targeting simulators. They are ignored when configuring physical devices.
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