Device not detected Error appears when launching Phonegap Push app for notifications
I used the source code of the example ( https://github.com/phonegap-build/PushPlugin/tree/master/Example/www ). The problem is that when I install the app and run it on my Android phone (or Android SDK emulator), it cannot register the device to Android GCM. Pop-up pop-up message - "Device not detected". I don't know exactly how I can catch the error why it is not registering the device.
The steps I followed are as follows:
-
- Created the Phonegap project
-
- Installed the following 3 plugins (cordova-plugin-device.git, cordova-plugin-media.git, PushPlugin).
- - registered app with Google Android GCM and retrieved my cloud cloud API and project number
- Find the PushNotification.js file that was installed in my project-root / plugins folder. This file was copied to my project-root / www folder and is linked to index.html
- Added to index file
- Added to www / config.xml file
- Added JSuery mobile JS + CSS files to my project
- Changed senderID in my HTML code: "1111146417746
- Created app with CLI - Android phone build and builds
And here is my index.html:
<html>
<head>
<title>com.PhoneGap.c2dm</title>
</head>
<body>
<!--<script type="text/javascript" charset="utf-8" src="cordova-2.2.0.js"></script>-->
<link rel="stylesheet" href="ext/jquery/jquery.mobile-min.css">
<script type="text/javascript" src="ext/jquery/jquery-min.js"></script>
<script type="text/javascript" src="ext/jquery/jquery.mobile-min.js"></script>
<script type="text/javascript" src="ext/jquery.qrcode.js"></script>
<script type="text/javascript" charset="utf-8" src="cordova.js"></script>
<script type="text/javascript" src="PushNotification.js"></script>
<script type="text/javascript">
var pushNotification;
function onDeviceReady() {
$("#app-status-ul").append('<li>deviceready event received</li>');
document.addEventListener("backbutton", function(e)
{
$("#app-status-ul").append('<li>backbutton event received</li>');
if( $("#home").length > 0)
{
// call this to get a new token each time. don't call it to reuse existing token.
//pushNotification.unregister(successHandler, errorHandler);
e.preventDefault();
navigator.app.exitApp();
}
else
{
navigator.app.backHistory();
}
}, false);
try
{
pushNotification = window.plugins.pushNotification;
$("#app-status-ul").append('<li>registering ' + device.platform + '</li>');
if (device.platform == 'android' || device.platform == 'Android' ||
device.platform == 'amazon-fireos' ) {
pushNotification.register(successHandler, errorHandler, {"senderID":"111111117746","ecb":"onNotification"}); // required!
} else {
pushNotification.register(tokenHandler, errorHandler, {"badge":"true","sound":"true","alert":"true","ecb":"onNotificationAPN"}); // required!
}
}
catch(err)
{
txt="There was an error on this page.\n\n";
txt+="Error description: " + err.message + "\n\n";
alert(txt);
}
}
// handle APNS notifications for iOS
function onNotificationAPN(e) {
if (e.alert) {
$("#app-status-ul").append('<li>push-notification: ' + e.alert + '</li>');
// showing an alert also requires the org.apache.cordova.dialogs plugin
navigator.notification.alert(e.alert);
}
if (e.sound) {
// playing a sound also requires the org.apache.cordova.media plugin
var snd = new Media(e.sound);
snd.play();
}
if (e.badge) {
pushNotification.setApplicationIconBadgeNumber(successHandler, e.badge);
}
}
// handle GCM notifications for Android
function onNotification(e) {
$("#app-status-ul").append('<li>EVENT -> RECEIVED:' + e.event + '</li>');
switch( e.event )
{
case 'registered':
if ( e.regid.length > 0 )
{
$("#app-status-ul").append('<li>REGISTERED -> REGID:' + e.regid + "</li>");
// Your GCM push server needs to know the regID before it can push to this device
// here is where you might want to send it the regID for later use.
console.log("regID = " + e.regid);
}
break;
case 'message':
// if this flag is set, this notification happened while we were in the foreground.
// you might want to play a sound to get the user attention, throw up a dialog, etc.
if (e.foreground)
{
$("#app-status-ul").append('<li>--INLINE NOTIFICATION--' + '</li>');
// on Android soundname is outside the payload.
// On Amazon FireOS all custom attributes are contained within payload
var soundfile = e.soundname || e.payload.sound;
// if the notification contains a soundname, play it.
// playing a sound also requires the org.apache.cordova.media plugin
var my_media = new Media("/android_asset/www/"+ soundfile);
my_media.play();
}
else
{ // otherwise we were launched because the user touched a notification in the notification tray.
if (e.coldstart)
$("#app-status-ul").append('<li>--COLDSTART NOTIFICATION--' + '</li>');
else
$("#app-status-ul").append('<li>--BACKGROUND NOTIFICATION--' + '</li>');
}
$("#app-status-ul").append('<li>MESSAGE -> MSG: ' + e.payload.message + '</li>');
//android only
$("#app-status-ul").append('<li>MESSAGE -> MSGCNT: ' + e.payload.msgcnt + '</li>');
//amazon-fireos only
$("#app-status-ul").append('<li>MESSAGE -> TIMESTAMP: ' + e.payload.timeStamp + '</li>');
break;
case 'error':
$("#app-status-ul").append('<li>ERROR -> MSG:' + e.msg + '</li>');
break;
default:
$("#app-status-ul").append('<li>EVENT -> Unknown, an event was received and we do not know what it is</li>');
break;
}
}
function tokenHandler (result) {
$("#app-status-ul").append('<li>token: '+ result +'</li>');
// Your iOS push server needs to know the token before it can push to this device
// here is where you might want to send it the token for later use.
}
function successHandler (result) {
$("#app-status-ul").append('<li>success:'+ result +'</li>');
}
function errorHandler (error) {
$("#app-status-ul").append('<li>error:'+ error +'</li>');
}
document.addEventListener('deviceready', onDeviceReady, true);
</script>
<div id="home">
<div id="app-status-div">
<ul id="app-status-ul">
<li>Cordova PushNotification Plugin Demo</li>
</ul>
</div>
</div>
</body>
</html>
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Found a solution for this myself. As it turned out, these two JS files:
<script type="text/javascript" charset="utf-8" src="cordova.js"></script>
<script type="text/javascript" src="PushNotification.js"></script>
should have been moved to the HEAD section, not the BODY section. Then it works great!
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Go to your plugins folder and check if you have a folder named cordova-plugin-device
. This plugin must be installed in your project. Therefore, if this folder is missing, you need to install it by opening a terminal and going to the root of your project to run the following command
cordova plugin add cordova-plugin-device
This should add the plugin.
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Put your registration code in the DeviceReady function
var platform = null;
document.addEventListener("deviceready", onDeviceReady, false);
function onDeviceReady() {
platform = device.platform;
//alert(platform);
$("#app-status-ul").append('<li>'+ platform +'</li>');
try
{
pushNotification = window.plugins.pushNotification;
$("#app-status-ul").append('<li>registering ' + device.platform + '</li>');
if (device.platform == 'android' || device.platform == 'Android' ||
device.platform == 'amazon-fireos' ) {
pushNotification.register(successHandler, errorHandler, {"senderID":"860557673192","ecb":"onNotification"}); // required!
} else {
pushNotification.register(tokenHandler, errorHandler, {"badge":"true","sound":"true","alert":"true","ecb":"onNotificationAPN"}); // required!
}
}
catch(err)
{
txt="There was an error on this page.\n\n";
txt+="Error description: " + err.message + "\n\n";
alert(txt);
}
}
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