In Unity3d, how do you add a floating window (eg lightmapping) to an existing set of tabs (eg: Inspector)?

In Unity3d, on Mac, how do you add a popup floating window (like lightmapping) to an existing set of tabs (like: Inspector)?

I haven't found a way to do this ... When I click on the tab control at the top right of the inspector, there is no option for Lightmapping. There must be a command, I tried using alt, cmd, ctrl, etc. to no avail ..

Thank!

+3


source to share


1 answer


Take a floating window in a tab (where the window name is) and just drag it next to the tabs where you want to dock. This works in both the editor and custom windows.



+3


source







All Articles