IOS project: If I use C ++ (C ++ 11) anywhere in my project, should I disable modules?

I see the error "Using" @import "when modules are disabled" even when I switch to "YES" in the "Enable modules (C and Objective-C)" option in the build settings.

The threat tells me that since my project actually has a lot of Objective-C ++ source files .mm

, perhaps this means that modules (which are not C ++ ready yet) simply cannot be included. Is this true or am I just missing some other config settings?

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It says here:

NOTE. Modules are currently only available for apples. and were implicitly disabled for C ++.



Source: http://stoneofarc.wordpress.com/2013/06/25/introduction-to-objective-c-modules/

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