Json.NET - deserializing a control class object object

I have a model class Link

that is deserialized using JSON.Net.

public class Link
{
    [JsonConstructor]
    internal Link(int id)
    {
        Id = id;
    }

    public int Id { get; internal set; }

    [JsonProperty("title")]
    public string Title { get; internal set; }

    [JsonProperty("description")]
    public string Description { get; internal set; }

... and so on

    public Avatar AuthorAvatar { get; internal set; }
}

      

Avatar has three properties: DefaultImageUri

, SmallImageUri

, MediumImageUri

. Is it possible to create the Avatar object to deserialize an object Link

to be used: author_avatar

, author_avatar_small

, author_avatar_medium

the json fields?

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2 answers


I believe you can achieve this by writing your own JsonConverter

here is an example (I missed the serialization part, but the implementation will be very similar to De-serialization):

Example:

class Program
{
    private static void Main(string[] args)
    {
        var json = @"{  
                        id:1,
                        title: 'link title',
                        description: 'link description',
                        author_avatar:'link',
                        author_avatar_small:'small link',
                        author_avatar_medium:'medium link',
                     }";

        var obj = JsonConvert.DeserializeObject<Link>(json);
    }
}

      

Class definitions:



[JsonConverter(typeof(LinkSerializer))]
public class Link
{
    [JsonConstructor]
    public Link(int id)
    {
        Id = id;
    }

    [JsonIgnore]
    public int Id { get; internal set; }

    [JsonProperty("title")]
    public string Title { get; internal set; }

    [JsonProperty("description")]
    public string Description { get; internal set; }


    public Avatar AuthorAvatar { get; internal set; }
}

public class Avatar
{
    [JsonProperty("author_avatar")]
    public string DefaultImageUri { get; internal set; }
    [JsonProperty("author_avatar_small")]
    public string SmallImageUri { get; internal set; }
    [JsonProperty("author_avatar_medium")]
    public string MediumImageUri { get; internal set; }
}

      

Custom Link Serializer:

public class LinkSerializer : JsonConverter
{

    public override bool CanConvert(Type objectType)
    {
        return typeof (Link) == objectType;
    }

    public override object ReadJson(JsonReader reader, Type objectType, object existingValue, JsonSerializer serializer)
    {
        var jObject = JObject.Load(reader);

        //NOTE:I changed .ctor to publec to simplify the process, we can also check for JsonConstructor attribute on constructors and the call appropriate one
        var value = existingValue ?? Activator.CreateInstance(objectType, jObject["id"].Value<int>());
        Populate(objectType, jObject, value);

        var avatar = Activator.CreateInstance<Avatar>(); //Fill avatar object
        Populate(avatar.GetType(),jObject,avatar);

        objectType.GetProperty("AuthorAvatar").SetValue(value,avatar); //set avatar object

        return value;
    }

    private static void Populate(Type objectType, JObject jObject, object value)
    {
        var properties =
            objectType.GetProperties(BindingFlags.Instance | BindingFlags.Public | BindingFlags.NonPublic);

        foreach (var p in properties)
        {
            var ignore = p.GetCustomAttribute<JsonIgnoreAttribute>();
            if (ignore != null)
                continue;

            var custom = p.GetCustomAttribute<JsonPropertyAttribute>();
            var name = custom != null ? custom.PropertyName : p.Name;

            var token = jObject[name];
            var obj = token != null
                ? token.ToObject(p.PropertyType)
                : p.PropertyType.IsValueType ? Activator.CreateInstance(p.PropertyType) : null;

            p.SetValue(value, obj);
        }
    }

    public override void WriteJson(JsonWriter writer, object value, JsonSerializer serializer)
    {
        //we just want to deserialize the object so we don't need it here, but the implementation would be very similar to deserialization
    }

      

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Do you mean something like this?



class Program
{
    static void Main(string[] args)
    {

        string json =
        @"{
            Id: 1,
            author_avatar: 'abc',
            author_avatar_small: 'small',
            author_avatar_medium: 'medium'
        }";
        var link = JsonConvert.DeserializeObject<Link>(json);
    }
}

public class Link
{
    public Link(string author_avatar, string author_avatar_small, string author_avatar_medium)
    {
        AuthorAvatar = new Avatar(author_avatar, author_avatar_small, author_avatar_medium);
    }
    public int Id { get; set; }
    public Avatar AuthorAvatar { get; set; }
}

public class Avatar
{
    public Avatar(string author_avatar, string author_avatar_small, string author_avatar_medium)
    {
        DefaultImageUri = author_avatar;
        SmallImageUri = author_avatar_small;
        MediumImageUri = author_avatar_medium;
    }
    public string DefaultImageUri { get; set; }
    public string SmallImageUri { get; set; }
    public string MediumImageUri { get; set; }
}

      

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