Reading AppLink Data with Unity3D on iOS and Android

We are trying to add AppLinks to native Open Graph objects created on Facebook. I added the required meta tags and now one of our Unity developers is implementing it on our Android and iOS mobiles and mobiles.

We cannot find any documentation on how to read AppLink data using the Facebook Unity SDK. The docs are pretty clear in the iOS and Android Facebook SDK, but Unity only has Deep Link functionality (replaced by AppLinks for iOS and Android) that just reads og: url metadata instead of eg: al: ios: url metadata

We also can't find anything on applinks.org about Unity. It states that both iOS and Android use the Bolts system, which is included in the iOS for Android and Android SDK.

Our Unity developer says it cannot include the Bolts framework because it conflicts with the Facebook Unity SDK.

Is there a solution to fix this or do we need to recode our SDK implementations for our specific Android and iOS?

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I spoke with some Facebook developers at F8 earlier this year. Facebook basically ditched Unity before. But after they solved their problems with Chrome, Unity is back on the table and they will start building a new SDK.



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