How to export then access exported methods in Lua
I have a file, display.lua, in which I have the code to load some resources.
----display.lua
Resources = {}
function Resources:new(rootdir)
local newObj = {image = {}, audio = {}, root = ""}
newObj.root = rootdir
return setmetatable(newObj, self)
end
function Resources:getSpriteSheet(name)
--- etc etc etc
end
and then I have a game variable that I am using to store the game gamestate, this is in another game.lua file.
---game.lua
require "display.lua"
function Game:new()
local newObj = {mode = "", map = {}, player = {}, resources = {}}
self.__index = self
return setmetatable(newObj, self)
end
function Game:init()
self.resources = Resources:new("/home/example/etc/game/")
local spriteSheet = self.resources:getSpriteSheet("spritesheet.png")
end
I have access to the resource code using require
. My problem is that in Game:init()
I cannot access Resources:getSpriteSheet()
, the lua interpreter is complaining about "trying to call the method (getSpriteSheet) value nil"
I suppose I would have to export the methods to Resources, but I don't know how I would do that as I am completely new to Lua.
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