How can I play sound in Greasemonkey script?

How can I play sound in Greasemonkey script?

I am currently trying to play sound when some condition is reached, for example:

// ==UserScript==
// @name Sound Alert
// @namespace example.com
// @include example.com/*
// @require http://ajax.googleapis.com/ajax/libs/jquery/1.9.1/jquery.min.js
// @version 1
// @grant none
// ==/UserScript==

sound = new Audio("https://dl.dropbox.com/u/7079101/coin.mp3");

for (var i = 0; i <= 10; i++) {
  if (i === 10) {
    // Play a sound when i === 10
    sound.play();
  } else {
    console.log('Not yet!');
  }
}

      

How can i do this? Is there a way to do this? The code above doesn't work!

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3 answers


Well, it looks like asking improves the ability to figure out the correct answer to the problem (hehehe).

Here's my solution:



// ==UserScript==
// @name    Sound Alert
// @include http://YOUR_SERVER.COM/YOUR_PATH/*
// @grant   none
// ==/UserScript==

var player = document.createElement('audio');
player.src = 'https://dl.dropbox.com/u/7079101/coin.mp3';
player.preload = 'auto';

for (var i = 0; i <= 10; i++) {
  if (i === 10) {
    // Play a sound when i === 10
    player.play();
  } else {
    console.log('Not yet!');
  }
}

      

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To record audio in a GreaseMonkey script, you need to follow these basic steps:

Step 1: Create an item of type "Audio"



Step 2. Assign the source property to the location of the file.

var audio = document.createElement("audio");
audio.src = "https://dl.dropbox.com/u/7079101/coin.mp3";

      

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Here's the solution

var audioformsg = new Audio();
audioformsg.src = 'http://www.podst.ru/pix/user_files/2/5564/Click_08.mp3';
audioformsg.autoplay = true;

      

from code https://greasyfork.org/zh-CN/scripts/8149-sound-for-message/code

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