3D vector defined by two angles
So I'm looking for a way to calculate the x, y and z component of a vector using 2 angles as shown: Where alpha is the 2D angle and beta is the y angle. What I was using uptill now for 2D vectors was:
x = Math.sin(alpha);
z = Math.cos(alpha);
After searching through the stackexchange math, I found that this forum is not working correctly:
x = Math.sin(alpha)*Math.cos(beta);
z = Math.sin(alpha)*Math.sin(beta);
y = Math.cos(beta);
Note: When approaching 90 degrees with a beta angle, the x and z components should approach zero. All help would be appreciated.
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