WindowsAzure.Storage using C # mono

I am trying to connect and download from AzureStorage blob which I manage to do using windows while writing in C #.

While working on linux but Im missing: Microsoft.WindowsAzure.Storage;

I was advised to use https://github.com/richorama/azure-sdk-for-mono but I cannot compile it

If someone succeeds in doing this, all tips will be assigned. Basically what I'm asking is for a way to use WindowsAzure.Storage in my code, or something equivalent.

Please note that I am not familiar with Windows azure at all.

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To use them, you need to install the WindowsAzure.Storage DLL dependencies in your application. You can then use them without using the richorama SDK; it may not compile due to missing dependencies. Thus, you will need to get these DLLs.

They are distributed through the NuGet Package Manager. NuGet will grab packages from Microsoft and add dependencies to your project. There may be a NuGet add / extension for your IDE - if you are using the MonoDevelop IDE you will find NuGet installation instructions here .



Alternatively, there is a NuGet command line tool that can be used to grab WindowsAzure packages. You can find this on the NuGet download page here . Hope this helps!

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