Interprocess communication with Matlab on Windows
I am creating a game in Unity3D that integrates with some code in Matlab. I am looking for a one way communication channel from Unity3D to Matlab on the same computer.
The message is a short string.
The frequency of these messages is very low.
Example:
-
I am running my game in Unity3D.
-
At the beginning Unity3D sends
'message1'
to Matlab -
After 30 seconds Unity3D sends
'message2'
to Matlab -
After 30 seconds Unity3D sends
'message3'
to Matlab
I know my programming knowledge is not advanced enough to do it myself. I am doing delicate research work and need advice on where to focus my efforts. I don't need any kind of authentication protocol because I am just using one computer.
Based on my description above, what IPC do you think I should use and why? I need a direction to focus my work on because I'm not very advanced.
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DLL for sharing memory between two processes
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TCP sockets
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UDP sockets (what's the difference with TCP socket in my case?)
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(I can't use named pipes because Unity3D doesn't support it.)
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What you want to use is the MATLAB API. see: http://www.mathworks.com/help/matlab/calling-matlab-engine-from-cc-and-fortran-programs.html?refresh=true
And there is a very nice detailed demo posted here: http://www.umiacs.umd.edu/~jsp/Downloads/MatlabEngine/MatlabEngine.pdf I tested it and it worked!
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