Golang server how to get TCP JSON packet?
I'm new to Golang and am using the "Server" code here: http://www.golang-book.com/13/index.htm#section7
I tried using JSON instead of Gob decoding (since I need to write the client in C #) and I am sending the client JSON TCP data to a separate script from the code below.
I am stuck on the part where I actually get JSON TCP data and store it in a variable to decode it. It looks like I can decode it using json.Unmarshal
, but I can't find examples where it is json.Unmarshal
used to decode TCP data. I can find examples where it is json.Unmarshal
used to decode JSON strings.
My code is below:
package main
import (
"encoding/json"
"fmt"
"net"
)
type coordinate struct {
X float64 `json:"x"`
Y float64 `json:"y"`
Z float64 `json:"z"`
}
func server() {
// listen on a port
ln, err := net.Listen("tcp", ":9999")
if err != nil {
fmt.Println(err)
return
}
for {
// accept a connection
c, err := ln.Accept()
if err != nil {
fmt.Println(err)
continue
}
// handle the connection
go handleServerConnection(c)
}
}
func handleServerConnection(c net.Conn) {
// receive the message
var msg coordinate
Stuck on the line below. What can I set the rawJSON variable to equal?
err := json.Unmarshal([]byte(rawJSON), &msg)
if err != nil {
fmt.Println(err)
} else {
fmt.Println("Received", msg)
}
c.Close()
}
func main() {
go server()
//let the server goroutine run forever
var input string
fmt.Scanln(&input)
}
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