Resize text to fit label in libGDX
I am adding a Label object with some text to the stage. Before that, I change the label width, height, etc. The problem I'm running into is that the text never changes to match the label. Is there a way to make the text fit the label size?
code:
LabelStyle labelStyle = new LabelStyle(font,Color.BLACK);
label = new Label("HI!",labelStyle);
label.setPosition(0,0);
label.setScale(100,100);
stage.addActor(label);
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1 answer
I also think it would be nice to add some code, maybe it will help you
https://github.com/libgdx/libgdx/wiki/Scene2d.ui
"invalidate invalidateHierarchy"
new look at https://github.com/libgdx/libgdx/blob/master/tests/gdx-tests/src/com/badlogic/gdx/tests/LabelScaleTest.java
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