Same weights for different boost graphs
I just realized I haven't figured out yet how to use the accelerator library. I have this code:
#include <iostream>
#include <boost/graph/adjacency_list.hpp>
using namespace std;
using namespace boost;
typedef unsigned int WeightType;
typedef adjacency_list<listS, vecS, bidirectionalS,
no_property, property<edge_weight_t, WeightType>> Graph;
typedef graph_traits<Graph>::vertex_descriptor Vertex;
typedef graph_traits<Graph>::edge_descriptor Edge;
typedef property_map<Graph, edge_weight_t>::type WeightMap;
typedef property_map<Graph, edge_weight_t>::const_type ConstWeightMap;
const WeightType infinity = numeric_limits<WeightType>::max();
int main() {
Graph g(4);
Graph g2(4);
for (uint i = 0; i < 3; ++i) {
add_edge(i, i+1, i, g);
add_edge(i, i+1, i*10, g2);
}
WeightMap m = get(edge_weight, g);
WeightMap m2 = get(edge_weight, g2);
for (auto e : make_iterator_range(edges(g))) {
cout << m[e] << endl;
}
cout << endl;
for (auto e : make_iterator_range(edges(g))) {
cout << m2[e] << endl;
}
}
I would expect output like "0 1 2, 0 10 20". But the output is "0 1 2, 0 1 2". Each graph has its own weight property, right? Where is my mistake?
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