The Cython equivalent of c defines #define myfunc (node x, ...) SetNode (x.getattributeNode (), __ VA_ARGS__)
The kithonic equivalent of c defines
#define myfunc(Node x,...) SetNode(x.getattributeNode(),__VA_ARGS__)
I have a c api SetNode that takes a first argument a node of type struct node and N variables (N is a variable number from 0-N)
here for example to solve such a problem
exampleAPI.c
#include<stdarg.h>
float sumN(int len,...){
va_list argp;
int i;
float s=0;
va_start(argp,len);
for(i=0;i<len;i++){
s+=va_arg(argp,int);
}
va_end(argp);
}
exampleAPI.h
#include<stdarg.h>
float sumN(int len,...)
examplecode.c
#include<stdarg.h>
#include"exampleAPI.h"
int len(float first,...){
va_list argp;
int i=1;
va_start(argp,first);
while(1){
if(va_arg(argp,float)==NULL){
return i
}
else{
i++;
}
}
va_end(argp);
}
#define sum(...) sumN(len(__VA_ARGS__),__VA_ARGS__)
Now call
sum(1,2,3,4);
will return 10.000000
sum(1.5,6.5);
will return 8.00000
I need a cython alternative to define bellow c and not the example above because I have a C-API that has a SetNode function that takes a variable number of arguments and I want to wrap it in cython and call from python
#define myfunc(Node x,...) SetNode(x.getattributeNode(),__VA_ARGS__)
here node is a class defined in cython that contains the c stuct attribute as an attribute and getattributeNode () is a node class function that returns a c struct to be passed to the C-API.
cdef extern "Network.h":
ctypedef struct node_bn:
pass
node_bn* SetNode(node_bn* node,...)
cdef class Node:
cdef node_bn *node
cdef getattributeNode(self):
return self.node
def setNode(self,*arg):
self.node=SetNode(self.node,*arg) # Error cannot convert python objects to c type
Alternative thing i tried
cdef extern from "stdarg.h":
ctypedef struct va_list:
pass
ctypedef struct fake_type:
pass
void va_start(va_list, void* arg)
void* va_arg(va_list, fake_type)
void va_end(va_list)
fake_type int_type "int"
cdef extern "Network.h":
ctypedef struct node_bn:
pass
node_bn* VSetNode(node_bn* node,va_list argp)
cdef class Node:
cdef node_bn *node
cdef getattributeNode(self):
return self.node
cpdef _setNode(self,node_bn *node,...):
cdef va_list agrp
va_start(va_list, node)
self.node=VSetNode(node,argp)
va_end(va_list)
def setNode(self,*arg):
self._setNode(self.node,*arg)
works great when the argument list is empty
n = Node()
n.setNode() #This works
n.SetNode("top",1) # error takes exactly one argument given 3 in self._setNode(self.node,*arg)
If someone can suggest a cython equivalent, that would be great.
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I don't think it's easy to do it, though Cython (the problem is telling Cython what type conversions to do for an arbitrary number of arguments). The best I can suggest is to use the standard library ctypes for this particular case and wrap the rest in Cython.
I used a very simple sum function as an example. va_sum.h contains:
typedef struct { double val; } node_bn;
node_bn* sum_va(node_bn* node,int len, ...);
/* on windows this must be:
__declspec(dllexport) node_bn* sum_va(node_bn* node,int len, ...);
*/
and va_sum.c contains:
#include <stdarg.h>
#include "va_sum.h"
node_bn* sum_va(node_bn* node,int len, ...) {
int i;
va_list vl;
va_start(vl,len);
for (i=0; i<len; ++i) {
node->val += va_arg(vl,double);
}
va_end(vl);
return node;
}
I wrote this so it adds everything to a field in a struct to demonstrate that you can navigate with pointers to structs without any problem.
Cython file:
# definition of a structure
cdef extern from "va_sum.h":
ctypedef struct node_bn:
double val;
# obviously you'll want to wrap things in terms of Python accessible classes, but this atleast demonstrates how it works
def test_sum(*args):
cdef node_bn input_node;
cdef node_bn* output_node_p;
input_node.val = 5.0 # create a node, and set an initial value
from ctypes import CDLL, c_double,c_void_p
import os.path
# load the Cython library with ctypes to gain access to the "sum_va" function
# Assuming you've linked it in when you build the Cython module
full_path = os.path.realpath(__file__)
this_file_library = CDLL(full_path)
# I treat all my arguments as doubles - you may need to do
# something more sophisticated, but the idea is the same:
# convert them to the c-type the function is expecting
args = [ c_double(arg) for arg in args ]
sum_va = this_file_library.sum_va
sum_va.restype = c_void_p # it returns a pointer
# pass the pointers as a void pointer
# my c compiler warns me if I used int instead of long
# but which integer type you have to use is likely system dependent
# and somewhere you have to be careful
output_node_p_as_integer = sum_va(c_void_p(<long>&input_node),len(args),
*args)
# unfortunately getting the output needs a two stage typecast - first to a long, then to a pointer
output_node_p = <node_bn*>(<long>(output_node_p_as_integer))
return output_node_p.val
You need to compile va_sum.c along with your Cython file (for example adding sources = ['cython_file.pyx','va_sum.c']
in setup.py)
Ctypes is probably a bit slower than Cython (I think there is a reasonable overhead on every call) and it's weird to mix them up, but that should at least allow you to write a basic shell in Cython and use ctypes to work around the particular limitation.
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This is probably not the correct answer as I am not sure I fully understand the question. I would answer in a comment, but the code formatting is too bad. Functions are available in Python sum
and len
:
def my_len(*args):
return len(args)
def my_sum(*args):
return sum(args)
print "len =", my_len("hello", 123, "there")
print "sum =", my_sum(6.5, 1.5, 2.0)
outputs:
len = 3
sum = 10.0
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