SpriteKit doesn't show node count
In Xcode with SpriteKit, in every project I have showNodeCount for true, but I only see fps. This is so strange. I cannot figure out what is causing the problem.
if let scene = GameScene(fileNamed:"GameScene") {
// Configure the view.
let skView = self.view as! SKView
skView.showsFPS = true
skView.showsNodeCount = true
/* Sprite Kit applies additional optimizations to improve rendering performance */
skView.ignoresSiblingOrder = true
/* Set the scale mode to scale to fit the window */
scene.size = skView.bounds.size
skView.presentScene(scene)
}
Perhaps because I am using Xcode 7 beta 3? (even with the old beta version of the same problem).
+3
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