ENOENT error when trying to emulate an IOS iOS app
I am trying to use ions. Everything works smoothly, but when I tried to emulate the iOS app
macbook$ sudo ionic emulate ios
I got the following error:
Password:
....
** BUILD SUCCEEDED **
No target specified for emulator. Deploying to iPhone-6 simulator
ENOENT, no such file or directory '/Users/macbook/Library/Logs/CoreSimulator/9F89ED64-0748-4A65-92DF-611110E9D4C4/system.log'
Error code 1 for command: ios-sim with args: launch,/Users/macbook/Documents/workspaceionic/MyTestApp/platforms/ios/build/emulator/MyTestApp.app,--devicetypeid,com.apple.CoreSimulator.SimDeviceType.iPhone-6,--stderr,/Users/macbook/Documents/workspaceionic/MyTestApp/platforms/ios/cordova/console.log,--stdout,/Users/macbook/Documents/workspaceionic/MyTestApp/platforms/ios/cordova/console.log,--exit
Error: /Users/macbook/Documents/workspaceionic/MyTestApp/platforms/ios/cordova/run: Command failed with exit code 2
at ChildProcess.whenDone (/usr/local/lib/node_modules/cordova/node_modules/cordova-lib/src/cordova/superspawn.js:134:23)
at ChildProcess.EventEmitter.emit (events.js:98:17)
at maybeClose (child_process.js:735:16)
at Process.ChildProcess._handle.onexit (child_process.js:802:5)
Do you have any ideas on what might be wrong? I am using Yosemite and Node is 0.12.7. IOS apps from Xcode emulate thin
EDIT: If I open the project with XCode and emulate it, it works.
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2 answers
Apparently problems with running Node 0.12.x and Ionic. I am facing this problem myself, in my c9.io account ... dev environ wants 0.12.x but Ionic requires 0.10.x. See Anil Singh's answer on this thread for more information: With Node 0.12.2 and npm 2.7.4 ionic installation error on Windows 7
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