Eval ("groovy template") in game 1
I'm trying to add groovy pattern to the DOM at a specific point in time as such:
function onload(){
globalEval();
}
var globalEval = function globalEval() {
var src = "#{all-tags /};"
if (window.execScript) {
window.execScript(src);
return;
}
var fn = function() {
window.eval.call(window,src);
};
fn();
}
But the template is immediately displayed, and that's not what it's intended. How can I attach groovy template to DOM only when needed?
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