Tesseract uses an image from a byte array
I have an image file that has been read into a byte array and I am trying to process it through Tesseract:
using (TesseractEngine engine = new TesseractEngine(@"tessdata", "eng", EngineMode.Default))
using (MemoryStream ms = new MemoryStream(imgByteArray))
{
Bitmap bmp = new Bitmap(ms)
using (Pix img = PixConverter.ToPix(bmp))
using (Page page = engine.Process(img, PageSegMode.Auto))
}
Is there a better way to do this?
Then I try to do it with the same image via the file path:
using (TesseractEngine engine = new TesseractEngine(@"tessdata", "eng", EngineMode.Default))
using (Pix img = Pix.LoadFromFile(@"C:\img1.png"))
using (Page page = engine.Process(img, PageSegMode.Auto))
The second gives much better results. How can I use a byte array and get the same results? In my application, I cannot work with file paths.
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