Golang: calculating the amount of memory (or byte length) of a card

I want to limit the map to the maximum bytes. There seems to be no easy way to calculate the byte length of the map.

"encoding/binary"

the package has a nice feature Size

, but it only works for slices or "fixed values", not a map.

I could try to get all the key / value pairs from the map, infer their type (if it is a map[string]interface{}

), and calculate the length - but that would be cumbersome and probably wrong (since that would rule out golang's "internal" cost of the map itself - managing pointers on elements, etc.).

Any suggested way to do this? code example is preferred.

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This is the definition for the map title:

// A header for a Go map.
type hmap struct {
    // Note: the format of the Hmap is encoded in ../../cmd/gc/reflect.c and
    // ../reflect/type.go.  Don't change this structure without also changing that code!
    count int // # live cells == size of map.  Must be first (used by len() builtin)
    flags uint32
    hash0 uint32 // hash seed
    B     uint8  // log_2 of # of buckets (can hold up to loadFactor * 2^B items)

    buckets    unsafe.Pointer // array of 2^B Buckets. may be nil if count==0.
    oldbuckets unsafe.Pointer // previous bucket array of half the size, non-nil only when growing
    nevacuate  uintptr        // progress counter for evacuation (buckets less than this have been evacuated)
}

      

Calculating its size is pretty straightforward (unsafe.Sizeof).

This is the definition for each individual bucket that the map point points to:

// A bucket for a Go map.
type bmap struct {
    tophash [bucketCnt]uint8
    // Followed by bucketCnt keys and then bucketCnt values.
    // NOTE: packing all the keys together and then all the values together makes the
    // code a bit more complicated than alternating key/value/key/value/... but it allows
    // us to eliminate padding which would be needed for, e.g., map[int64]int8.
    // Followed by an overflow pointer.
}

      

bucketCnt

- constant, defined as:



bucketCnt     = 1 << bucketCntBits // equals decimal 8
bucketCntBits = 3

      

The final calculation will be as follows:

unsafe.Sizeof(hmap) + (len(theMap) * 8) + (len(theMap) * 8 * unsafe.Sizeof(x)) + (len(theMap) * 8 * unsafe.Sizeof(y))

      

Where theMap

is your map value is the map x

key y

type value and the map value type value.

You will need to share the structure hmap

with your package through an assembly, similarly thunk.s

in the runtime.

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