Create a login page for the SKSprite game
I am creating a game (Swift) in xcode using multiple SKScene and Sprite objects. I want to create a scene (settings scene) that displays the player's name, email, gender, etc. How can i do this? How can I capture input from the user. SKScenes do not allow fields / values ββto be entered in the UI?
thank
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You can create a custom login page that matches your game layout without trying to rebuild the same graphics in UIKit.
A few days ago I wrote an answer about SKSceneDelegate for communication between scene ( SpriteKit ) and viewController ( UIKit ), please accept this answer if you want to call other viewControllers because the same concept of this answer ..
From there GameViewController
, we can develop some useful methods to handle login form buttons and display some warnings:
import UIKit
import SpriteKit
class GameViewController: UIViewController, TransitionDelegate {
override func viewDidLoad() {
super.viewDidLoad()
guard let view = self.view as! SKView? else { return }
view.ignoresSiblingOrder = true
view.showsFPS = true
view.showsNodeCount = true
let scene = GameScene(size:view.bounds.size)
scene.scaleMode = .fill
scene.delegate = self as TransitionDelegate
scene.anchorPoint = CGPoint.zero
view.presentScene(scene)
}
func showAlert(title:String,message:String) {
let alertController = UIAlertController(title: title, message: message, preferredStyle: .alert)
alertController.addAction(UIAlertAction(title: "Ok", style: .default) { action in
print("handle Ok action...")
})
alertController.addAction(UIAlertAction(title: "Cancel", style: UIAlertActionStyle.cancel, handler: nil))
self.present(alertController, animated: true)
}
func handleLoginBtn(username:String,password:String) {
print("handleLoginBtn")
print("username is: \(username) and password: \(password)")
}
func handleFacebookBtn() {
print("handleFacebookBtn")
}
func handleTwitterBtn() {
print("handleTwitterBtn")
}
}
We can then make our scene try to take advantage of the SpriteKit elements:
import SpriteKit
import UIKit
protocol TransitionDelegate: SKSceneDelegate {
func showAlert(title:String,message:String)
func handleLoginBtn(username:String,password:String)
func handleFacebookBtn()
func handleTwitterBtn()
}
class GameScene: SKScene,UITextFieldDelegate {
var usernameTextField:UITextField!
var passwordTextField:UITextField!
var loginBtn:SKShapeNode!
var facebookBtn:SKShapeNode!
var twitterBtn:SKShapeNode!
override func didMove(to view: SKView) {
//bg
let bg = SKSpriteNode(imageNamed: "appleWallpaper")
addChild(bg)
bg.position = CGPoint(x:self.size.width/2,y:self.size.height/2)
//title
let title = SKLabelNode.init(fontNamed: "AppleSDGothicNeo-Bold")
title.text = "xyzGame"; title.fontSize = 25
title.fontColor = .orange
addChild(title)
title.zPosition = 1
title.position = CGPoint(x:self.size.width/2,y:self.size.height-80)
//textfields
guard let view = self.view else { return }
let originX = (view.frame.size.width - view.frame.size.width/1.5)/2
usernameTextField = UITextField(frame: CGRect.init(x: originX, y: view.frame.size.height/4.5, width: view.frame.size.width/1.5, height: 30))
customize(textField: usernameTextField, placeholder: "Enter your username")
view.addSubview(usernameTextField)
usernameTextField.addTarget(self, action:#selector(GameScene.textFieldDidChange(textField:)), for: UIControlEvents.editingChanged)
passwordTextField = UITextField(frame: CGRect.init(x: originX, y: view.frame.size.height/4.5+60, width: view.frame.size.width/1.5, height: 30))
customize(textField: passwordTextField, placeholder: "Enter your password", isSecureTextEntry:true)
view.addSubview(passwordTextField)
//buttons
let myBlue = SKColor(colorLiteralRed: 59/255, green: 89/255, blue: 153/255, alpha: 1)
loginBtn = getButton(frame: CGRect(x:self.size.width/4,y:self.size.height/2,width:self.size.width/2,height:30),fillColor:myBlue,title:"Login",logo:nil,name:"loginBtn")
addChild(loginBtn)
loginBtn.zPosition = 1
let label = SKLabelNode.init(fontNamed: "AppleSDGothicNeo-Regular")
label.text = "or connect with"; label.fontSize = 15
label.fontColor = .gray
addChild(label)
label.zPosition = 1
label.position = CGPoint(x:self.size.width/2,y:self.size.height/2-30)
let logoFb = SKSpriteNode.init(imageNamed: "facebook-icon")
logoFb.setScale(0.5)
facebookBtn = getButton(frame: CGRect(x:self.size.width/4,y:self.size.height/2-80,width:self.size.width/4.5,height:30),fillColor:myBlue,logo:logoFb,name:"facebookBtn")
addChild(facebookBtn)
facebookBtn.zPosition = 1
let myCyan = SKColor(colorLiteralRed: 85/255, green: 172/255, blue: 239/255, alpha: 1)
let logoTw = SKSpriteNode.init(imageNamed: "twitter-icon")
logoTw.setScale(0.5)
twitterBtn = getButton(frame: CGRect(x:self.size.width/2,y:self.size.height/2-80,width:self.size.width/4.5,height:30),fillColor:myCyan,logo:logoTw,name:"twitterBtn")
addChild(twitterBtn)
twitterBtn.zPosition = 1
}
func customize(textField:UITextField, placeholder:String , isSecureTextEntry:Bool = false) {
let paddingView = UIView(frame:CGRect(x:0,y: 0,width: 10,height: 30))
textField.leftView = paddingView
textField.keyboardType = UIKeyboardType.emailAddress
textField.leftViewMode = UITextFieldViewMode.always
textField.attributedPlaceholder = NSAttributedString(string: placeholder,attributes: [NSForegroundColorAttributeName: UIColor.gray])
textField.autocapitalizationType = .none
textField.autocorrectionType = .no
textField.layer.borderColor = UIColor.gray.cgColor
textField.layer.borderWidth = 0.5
textField.layer.cornerRadius = 4.0
textField.textColor = .white
textField.isSecureTextEntry = isSecureTextEntry
textField.delegate = self
}
func getButton(frame:CGRect,fillColor:SKColor,title:String = "",logo:SKSpriteNode!,name:String)->SKShapeNode {
let btn = SKShapeNode(rect: frame, cornerRadius: 10)
btn.fillColor = fillColor
btn.strokeColor = fillColor
if let l = logo {
btn.addChild(l)
l.zPosition = 2
l.position = CGPoint(x:frame.origin.x+(frame.size.width/2),y:frame.origin.y+(frame.size.height/2))
l.name = name
}
if !title.isEmpty {
let label = SKLabelNode.init(fontNamed: "AppleSDGothicNeo-Regular")
label.text = title; label.fontSize = 15
label.fontColor = .white
btn.addChild(label)
label.zPosition = 3
label.position = CGPoint(x:frame.origin.x+(frame.size.width/2),y:frame.origin.y+(frame.size.height/4))
label.name = name
}
btn.name = name
return btn
}
override func touchesBegan(_ touches: Set<UITouch>, with event: UIEvent?) {
let touch = touches.first
let positionInScene = touch!.location(in: self)
let touchedNode = self.atPoint(positionInScene)
if let name = touchedNode.name {
switch name {
case "loginBtn":
self.run(SKAction.wait(forDuration: 0.1),completion:{[unowned self] in
guard let delegate = self.delegate else { return }
(delegate as! TransitionDelegate).handleLoginBtn(username:self.usernameTextField.text!,password: self.passwordTextField.text!)
})
case "facebookBtn":
self.run(SKAction.wait(forDuration: 0.1),completion:{[unowned self] in
guard let delegate = self.delegate else { return }
(delegate as! TransitionDelegate).handleFacebookBtn()
})
case "twitterBtn":
self.run(SKAction.wait(forDuration: 0.1),completion:{[unowned self] in
guard let delegate = self.delegate else { return }
(delegate as! TransitionDelegate).handleTwitterBtn()
})
default:break
}
}
}
func textFieldDidChange(textField: UITextField) {
//print("everytime you type something this is fired..")
}
func textFieldShouldReturn(_ textField: UITextField) -> Bool {
return true
}
func textFieldDidEndEditing(_ textField: UITextField) {
if textField == usernameTextField { // validate email syntax
let emailRegEx = "[A-Z0-9a-z._%+-]+@[A-Za-z0-9.-]+\\.[A-Za-z]{2,}"
let emailTest = NSPredicate(format:"SELF MATCHES %@", emailRegEx)
let result = emailTest.evaluate(with: textField.text)
let title = "Alert title"
let message = result ? "This is a correct email" : "Wrong email syntax"
if !result {
self.run(SKAction.wait(forDuration: 0.01),completion:{[unowned self] in
guard let delegate = self.delegate else { return }
(delegate as! TransitionDelegate).showAlert(title:title,message: message)
})
}
}
}
deinit {
print("\n THE SCENE \((type(of: self))) WAS REMOVED FROM MEMORY (DEINIT) \n")
}
}
Output
Animated exit :
As you can see we can handle both frameworks with our delegation methods, I tested this page with iPhone 5 and iPhone 7 plus.
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