Swift subclass SCNNode hittest always returns SCNNode * not * subclass

I have a subclass "ExSCNNode" of SCNNode to add additional properties and behavior to the SCNNode.

class ExSCNNode : SCNNode {
...
}

      

I than create a scene with ExSCNNode.

let testnode = ExSCNNode()

      

When smoothing a scene:

// check what nodes are tapped
let p = gestureRecognize.location(in: scnView)
let hitResults = scnView.hitTest(p, options: [:])

// check that we clicked on at least one object
if hitResults.count > 0 {

for hit in hitResults {
let hitnode = hit.node
...

      

hitnode is SCNNode, not ExSCNNode. But I want ExSCNNode to get access to advanced functionality.

How can I access the subclass instead of the SCNNode class?

+3


source to share


1 answer


Just inject the object into your subclass:



// check what nodes are tapped
let p = gestureRecognize.location(in: scnView)
let hitResults = scnView.hitTest(p, options: [:])

for hit in hitResults {
    if let hitnode = hit.node as? ExSCNNode {

        …
    }

      

+4


source







All Articles