Increasing code throughput - good or bad?

I get the following few suggestions in Android Monitor while I run my app and I wonder if this is a good thing or a bad thing?

Collecting partial cache code, code = 24KB, data = 29KB After code, collecting cache, code = 24KB, data = 29KB Increase code cache capacity to 128KB

The only thing I can think of is that I am constantly replacing fragments in my work with FragmentTransaction.replace()

. I tested my app for memory leaks by rotating the screen between landscape and portrait, but I don't get any data - I didn't miss the "hash frames"! errors appear. So I don't know if this growing code cache could be an issue and if I can do something about it. What could be causing this and what could be the problem?

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