Porting Android to Embedded Platforms with Software Rendering
I am working on a project that needs to port Android 7.0 to embedded platforms. I know the key to porting: inject specific HW drivers and corresponding HALs. When working with a mali-400 GPU, I have to transplant the GPU driver, OpenGL ES and UMP (Unified Memory System Provider) libraries, but I just want to use software rendering, which does not require a real GPU for simplicity.
I have set some properties in init.rc that make Android load libGLES_android.so:
setprop ro.kernel.qemu 1
setprop ro.kernel.qemu.gles 0
It works! but the system was unable to select the appropriate EGLconfig and restart the surface filter. The logs look like this:
I/SurfaceFlinger( 1056): SurfaceFlinger is starting
I/SurfaceFlinger( 1056): SurfaceFlinger main thread ready to run. Initializing graphics H/W...
D/libEGL ( 1056): Emulator without GPU support detected. Fallback to software renderer.
D/libEGL ( 1056): loaded /system/lib64/egl/libGLES_android.so
W/gralloc ( 1056): page flipping not supported (yres_virtual=1080, requested=2160)
I/gralloc ( 1056): using (fd=11)
I/gralloc ( 1056): id = simple
I/gralloc ( 1056): xres = 1920 px
I/gralloc ( 1056): yres = 1080 px
I/gralloc ( 1056): xres_virtual = 1920 px
I/gralloc ( 1056): yres_virtual = 1080 px
I/gralloc ( 1056): bpp = 32
I/gralloc ( 1056): r = 16:8
I/gralloc ( 1056): g = 8:8
I/gralloc ( 1056): b = 0:8
I/gralloc ( 1056): width = 305 mm (159.568100 dpi)
I/gralloc ( 1056): height = 171 mm (159.895081 dpi)
I/gralloc ( 1056): refresh rate = 60.00 Hz
W/hwcomposer( 1056): hwcomposer module not found
W/SurfaceFlinger( 1056): no suitable EGLConfig found, trying a simpler query
E/SurfaceFlinger( 1056): no suitable EGLConfig found,giving up
The Hwcomposer module seems to be optional. My questions:
- Can I use a software rendering method?
- Why can't I find a suitable EGLConfig file? It seems that I have no control over the selection procedure.
- What should I do to enable hardware rendering based on real GPU?
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