Generate a random identical object

function getRandomInt(min, max) {
    return Math.floor(Math.random() * (max - min + 1)) + min;
}

function init(){
  var resArr = [];
  for (var i = 0; i < 10; i++) {
    var obj = new Object();
    obj.q = getRandomInt(3,5);
    obj.r = getRandomInt(1,10);
    resArr.push(obj);
  }

  var str = '<table border=1><th>Multiplication</th>';
  for (var i = 0; i < resArr.length; i++) {
    str+='<tr><td>'+resArr[i].q+' * '+resArr[i].r+' = '+(resArr[i].q *resArr[i].r)+'</td></tr>';
  }
  str += '</table>';
  document.getElementById('multiTable').innerHTML = str;
}
init();
      

<button type="button" name="button" onclick="init()">Refresh</button>
<div id='multiTable'></div>
      

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Here I am generating a random object and clicking on the array. I am really stuck on how to check if the created object is present or not in the array.

I want to generate a random number to display in the multiplication table.

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3 answers


You can use a hash table and insert all random combination into it after checking if it is already inserted.



function getRandomInt(min, max) {
    return Math.floor(Math.random() * (max - min + 1)) + min;
}

function init() {
    var resArr = [],
        hash = {};

    for (var i = 0; i < 10; i++) {
        var obj = new Object();
        do {
            obj.q = getRandomInt(3, 5);
            obj.r = getRandomInt(1, 10);
        } while (hash[[obj.q, obj.r].join('|')])
        hash[[obj.q, obj.r].join('|')] = true;
        resArr.push(obj);
    }

    var str = '<table border=1><th>Multiplication</th>';
    for (var i = 0; i < resArr.length; i++) {
        str += '<tr><td>' + resArr[i].q + ' * ' + resArr[i].r + ' = ' + (resArr[i].q * resArr[i].r) + '</td></tr>';
    }
    str += '</table>';
    document.getElementById('multiTable').innerHTML = str;
}
init();
      

<button type="button" name="button" onclick="init()">Refresh</button>
<div id='multiTable'></div>
      

Run codeHide result


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I created a function just to check for duplicate objects in an array ( checkDuplicate

)



function getRandomInt(min, max) {
  return Math.floor(Math.random() * (max - min + 1)) + min;
}

function checkDuplicate(arr, obj) {
  for (var i = 0; i < arr.length; i++) {
    if (arr[i].q == obj.q && arr[i].r == obj.r) {
      return true;
      break;
    }
  }
}

function init() {
  var resArr = [];
  for (var i = 0; i < 10; i++) {
    var obj = new Object();
    obj.q = getRandomInt(3, 5);
    obj.r = getRandomInt(1, 10);
    if (!checkDuplicate(resArr, obj)) {
      resArr.push(obj);
    }
    else i--;
  }

  var str = '<table border=1><th>Multiplication</th>';
  for (var i = 0; i < resArr.length; i++) {
    str += '<tr><td>' + resArr[i].q + ' * ' + resArr[i].r + ' = ' + (resArr[i].q * resArr[i].r) + '</td></tr>';
  }
  str += '</table>';
  document.getElementById('multiTable').innerHTML = str;
}
init();
      

<button type="button" name="button" onclick="init()">Refresh</button>
<div id='multiTable'></div>
      

Run codeHide result


+4


source


Try Array#filter()

.check. The length of the matched object. And change with a loop while

to always give the 10

result

updated

function getRandomInt(min, max) {
  return Math.floor(Math.random() * (max - min + 1)) + min;
}

function init() {
  var resArr = [];
  var i=0;
  while (true) {
    var obj = new Object();
    obj.q = getRandomInt(3, 5);
    obj.r = getRandomInt(1, 10);
    if(!resArr.filter(a=> a.q == obj.q && a.r == obj.r).length>0){
       resArr.push(obj);
        i++;
    }
   
    if(i == 10){
    break;
    }
  }

  var str = '<table border=1><th>Multiplication</th>';
  for (var i = 0; i < resArr.length; i++) {
    str += '<tr><td>' + resArr[i].q + ' * ' + resArr[i].r + ' = ' + (resArr[i].q * resArr[i].r) + '</td></tr>';
  }
  str += '</table>';
  document.getElementById('multiTable').innerHTML = str;
}
init();
      

<button type="button" name="button" onclick="init()">Refresh</button>
<div id='multiTable'></div>
      

Run codeHide result


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