What is the correct macOS vscode intellisense C ++ include paths for the standard library?
I am using Visual Studio Code 1.14.2 on macOS Sierra and have installed the Microsoft C / C ++ extension ms-vscode.cpptools
, but I am having trouble setting the included paths to get the standard library headers to be validated correctly by IntelliSense without generating errors and back to the engine "Tag Parser".
Default c_cpp_properties.json
contains the following version of this release vscode:
{
"configurations": [
{
"name": "Mac",
"includePath": [
"/Applications/Xcode.app/Contents/Developer/Toolchains/XcodeDefault.xctoolchain/usr/include/c++/v1",
"/usr/local/include",
"/Applications/Xcode.app/Contents/Developer/Toolchains/XcodeDefault.xctoolchain/usr/lib/clang/8.1.0/include",
"/Applications/Xcode.app/Contents/Developer/Toolchains/XcodeDefault.xctoolchain/usr/include",
"/usr/include",
"${workspaceRoot}"
],
"defines": [],
"intelliSenseMode": "clang-x64",
"browse": {
"path": [
"/Applications/Xcode.app/Contents/Developer/Toolchains/XcodeDefault.xctoolchain/usr/include/c++/v1",
"/usr/local/include",
"/Applications/Xcode.app/Contents/Developer/Toolchains/XcodeDefault.xctoolchain/usr/lib/clang/8.1.0/include",
"/Applications/Xcode.app/Contents/Developer/Toolchains/XcodeDefault.xctoolchain/usr/include",
"/usr/include",
"${workspaceRoot}"
],
"limitSymbolsToIncludedHeaders": true,
"databaseFilename": ""
}
},
...
}
For example with a simple C ++ file like:
#include <exception>
int main() {
return 0;
}
Underlined #include <exception>
. Hovering over it reads:
file: 'file: ///path/to/vscode.cc' severity: "Information" message: '#include errors encountered. Update your includePath. The IntelliSense functions for this translation unit (/path/to/vscode.cc) will be provided by Tag Parser. 'at:' 1,1 'source:' '
and
file: 'file: ///path/to/vscode.cc' severity: "Info" message: 'cannot open source file "endian.h" (dependency on "exception")' at: '1,1' source : ''
I searched my filesystem for endian.h
. Cutting off features that are really relevant to host development (like removing iOS / WatchOS / etc):
/Applications/Xcode.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/Kernel.framework/Versions/A/Headers/i386/endian.h
/Applications/Xcode.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/Kernel.framework/Versions/A/Headers/machine/endian.h
/Applications/Xcode.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/usr/include/i386/endian.h
/Applications/Xcode.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/usr/include/machine/endian.h
/Library/Developer/CommandLineTools/SDKs/MacOSX.sdk/System/Library/Frameworks/Kernel.framework/Versions/A/Headers/i386/endian.h
/Library/Developer/CommandLineTools/SDKs/MacOSX.sdk/System/Library/Frameworks/Kernel.framework/Versions/A/Headers/machine/endian.h
/Library/Developer/CommandLineTools/SDKs/MacOSX.sdk/usr/include/i386/endian.h
/Library/Developer/CommandLineTools/SDKs/MacOSX.sdk/usr/include/machine/endian.h
/System/Library/Frameworks/Kernel.framework/Versions/A/Headers/i386/endian.h
/System/Library/Frameworks/Kernel.framework/Versions/A/Headers/machine/endian.h
/usr/include/i386/endian.h
/usr/include/machine/endian.h
Does anyone know what is the correct solution for this problem?
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