Input audio as stream in CF 3.5
I googled around and coulnd't really find the answer.
How do I open an audio input device (namely a microphone) as a stream (preferably) on a CE / WinMobile device using the Compact Framework?
I looked at WindowsMobile.DirectX, different classes that had Audio in their name, and nothing seemed to do the trick.
What I want to do is basically stream the audio over the network to the server.
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The usual answer "trying to do something with CF and can't" is OpenNetCF.
Here's a page for WaveAudio which includes a Recorder class with a RecordFor method that writes to the stream in a specified number of seconds. It's not quite ideal for your purposes, but it's really close. OpenNetCF people are generally very responsive to requests.
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