W3C Contribution to Flash and Silverlight

It seems to me that the key USP of Flash / Silverlight is the ability to provide access (albeit indirectly) to the client's graphics subsystem, allowing for videos, smooth transitions, and "fantastic" visuals.

This sounds like a good idea and a natural evolution / extension of HTML. But, of course, it would be better if someone like the W3C controlled such technology, rather than Microsoft or Adobe locking users into their "platform".

Did the W3C take on a role in the development of these technologies, and if not, why?

Clarification: I suppose my question is this: why is the W3C not extending / developing HTML (or creating another technology) towards "Flash / Silverlight" when it seems obvious (at least for Adobe and MS) and would be preferred open standard platform.

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The W3C has no real authority to "play a role" in the development of the patented technology. They can be given such a role if the company that owns the technology decides to give them to it, and so far neither Adobe nor Microsoft has done so.



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The W3C has created a different technology, like.

SVG is a pretty good vector graphics standard that, when combined with scripting, can do a bunch of things that Flash can do, but all in plain XML and JavaScript instead of a chunk of binary weaponry. It's hard to call it a Flash replacement because it works so differently, but it can certainly hit some of the same places that are implemented as first-class browser objects.

There is no video in it, but HTML5 attacks this (and unlike most other HTML5, some browsers actually implement it).



Of course, without IE, they will always have limited real-world usability.

[Note: Neither Silverlight nor Flash are completely closed out anyway. See for example. http://www.adobe.com/devnet/swf/ ]

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You can and in the future will be able to make more use of Flash and Silverlight for Canvas HTML element , SVG and new audio and video in HTML5.

See the 3D Canvas example for what's currently possible.

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