IPhone CAAnimations playable serially
Is it possible to define all CAAnimations at startup and play them one by one without using delegates, for example, what we do in CAAnimationGroup, where animations play simultaneously. Instead, I just want them to play consistently.
To run a set of animations CAAnimation
in a sequence, group them in CAAnimationGroup
and set beginTime
and duration
for each CAAnimation
to run one after the other.
Most people overlook these properties because they are defined in CAMediaTiming
that is appropriate CAAnimation
.