Augmented reality game engine
For augmented reality project, I want to show a high definition live channel. Then before that, I want to display a model that can be manipulated (translated, stretched, etc.) in real time.
I was going to use OpenSceneGraph , but realized there would be a lot of work to get the manipulation to work. So I would prefer a higher level solution.
Can anyone recommend a game engine from their experience that supports the above features? Or is there another way to interact with the CAD application to achieve this?
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You should take a look at this Goblin XNA project . This open source project uses XNA and real life.
They developed demo serverl applications with Goblin framework. Its promising. You can download the code from CodePlex .
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