What graphics library will I need to run java?

I am in the process of building my own OS to say I did it. I know there is a JNode project that did one in assembly and java. what i was wondering what kind of embedded graphics do you need to run java? I know java uses os specific graphics, so this confuses me.

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I think you will need to port the JVM to your OS. Take a look at the Java Virtual Machine specification . It will tell you exactly what you need to implement to support Java.



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If you need to implement AWT / Swing, you obviously need to have some kind of library that can draw 2D graphics to the screen. However, I would recommend starting by implementing a virtual machine and some core libraries. Screen printing will suffice.



Take a look here for a list of JAVA implementations for the ARM platform. Kaffe .

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Java can run silently. This can be a good starting point suitable for server side stuff, which can then be extended if you so desire.

Take a look at Sanos - http://www.jbox.dk/sanos/ is a tiny OS providing only the tools you need to run the Windows JVM.

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