Is there a 2D rendering library with full fixed point support for embedded Linux?

I am working on embedded linux, is there any open source 2D rendering available that can use scan based memory, full fixed point support.

I am working in c or cpp programming language.

I know one that meets all my needs like Google Skia which Google uses in android and chrome. But I found it without documentation, not with a direct compiler, not directly accessible in side projects.

Best regards, Sunny.

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Checkout Cairo . I'm not sure what you mean by "full fixed point support", but also it suits your requirements.



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Allegro is a game library that includes extensive software rendering, most of which do not rely on floating points. In addition, it has some trigger functions and math functions that work with a fixed point. It has things like sprite-rotation that don't need floating point.



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Don't know if this is what you are looking for, but there libcrtxy http://libcrtxy.sourceforge.net/

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DirectFB .

If you need hardware acceleration, directFB is the most portable way.

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