3D model format for games

I was looking for a good model format to use in the game I am creating. Its a single-player RPG that works on any platform. I looked at md2,3 and 5 formats, obj and 3ds, but I couldn't find what I was looking for. All I need is a 3d model with animation that I can apply textures to. I know most of the above list does this. All I'm looking for are opinions on which is better / easier to work with.

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I decided to use MD5 models eventually. I found a sample code online that downloaded the models and drew them. As far as actually creating the models, there appears to be a script exporter in blender that creates the required files. I do not know any particularities of this process, although, my friend makes all the models for me. Thanks for the suggestions though.



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The .ply format is simple and not too hard to code an interpreter if you like the whole DIY experience. The Stanford 3D Scanning Repository contains a bunch of .ply files that you can download and use to test your implementation.



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See my question and - I highly recommend MS3D format. It turned out to be easy to use, you can try my Blender exporter (although incomplete) and it supports all these features.

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