Bumptop - What is the relationship with physics
Along with all the talk about the wonderful Bumptop desktop environment, I am getting this question now. What is the connection with the physics and methods of Bumptop. Basically, I am interested in learning the techniques / algorithms that follow in this desktop environment. For example,
- Collision Detection - Used when one icon is about to collide with another.
Any other known methods?
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4 answers
It is probably using a fairly common rigid body dynamics simulator used in (simple / old) PC games. If you want to play with yourself, check out Open Dynamics Engine .
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