You need to control the "Z-order" of windows in a WPF application
I have an application that, due to OpenGL airspace issues, needs to contain multiple controls in separate exclusive windows. This works really well, but I set all windows to TopMost = true
, which means they stay showy even when they lose focus, but also overlap other applications. Also, it somehow tethers me to using only one window at a time for this. Activate()
doesn't work either.
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